Thankfully, when we enabled Hyper Threading, we were able to achieve a constant 60fps experience. Without Hyper Threading, our simulated dual-core system was unable to offer a smooth gaming experience. For our CPU tests we used the hub area at the beginning of the game which features lots of NPCs. In order to find out how the game performs on a variety of CPUs, we simulated a dual-core and a quad-core CPU. Yakuza 0 appears to be using two/three CPU threads.
There are also options for Letterboxing, SSAA and Render Scale, and the game supports both uncapped framerates and 4K resolutions. PC gamers can adjust the quality of FXAA, Texture Filtering, Shadows and Geometry. NVIDIA has not included any SLI profile for this game, meaning that our GTX690 performed similarly to a single GTX680. Yakuza 0 is finally available on the PC so it’s time to benchmark it and see how it performs on our platform.įor this PC Performance Analysis, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 8GB RAM, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit and the latest version of the GeForce and Catalyst drivers. And here we are today with the first official Yakuza game running on the PC.
A lot of Yakuza fans rejoiced in June when SEGA revealed that both Yakuza 0 and Yakuza Kiwami would be coming to the PC.